Maximum Recursion Depth, or Sometimes the Only Way to Win is to Stop Playing: The Karmapunk RPG
A downloadable game
Maximum Recursion Depth, or Sometimes the Only Way to Win is to Stop Playing: The Karmapunk RPG
* Note this game is also available on drivethrurpg: https://www.drivethrurpg.com/product/365970/Maximum-Recursion-Depth-or-Sometimes...
* And also in PRINT+PDF on Exalted Funeral: https://www.exaltedfuneral.com/products/maximum-recursion-depth-pdf
Maximum Recursion Depth is a rules-light, OSR (old-school D&D) / Into the Odd-inspired game set in an alternate version of the modern world. It's a world inspired loosely by Buddhist and Taoist mythology and philosophy, weird urban magical realism like Vertigo Comics, Doom Patrol, and Persona, but also The Good Place and Bojack Horseman. It's a dark examination of the self and society, but equally full of camp and humor and absurdity.
In a world where the Monkey King overthrew Buddha, and the ineptness of his Celestial Bureaucracy has led to an increase in Rogue Poltergeists and the active participation of the Numberless Courts of Hell in the affairs of the material world, the players are Poltergeist Investigators, working to manage the affairs of the afterlife where the system has failed. They do so because they are Recursers, individuals capable of reincarnating between the material world and the Numberless Courts of Hell, empowered with Karmic abilities via their Poltergeist Forms.
Poltergeist Investigators acquire Karmic Attachments as they search for Rogue Poltergeists and infiltrate The Numberless Courts of Hell. While this Karma is what empowers their Poltergeist Forms, a Recurser who accrues too much Karma becomes an Ashura, a Karmic Devil. If one chooses to engage with the themes of this game, it is a game about navigating a dysfunctional world, of trying to better the world while recognizing one's own dysfunctions; where in failing to do so, reincarnation after reincarnation, one will eventually reach Maximum Recursion Depth.
* Itch is squishing this beautiful image at least for me on chrome :(, but it looks lovely in the book!
Features
- Complete ruleset with 7 Player Character Poltergeist Forms and 100 Special Items
- Weird setting by yours truly
- Original art by Uve Lorenzo and Scrap Princess
- Stylistic layout and Cover Art by Roque Romero
- Editing and guest writing by Fiona Geist
- Module: A Poltergeist Investigation and Court Crawl with high randomization/replayability, and a good framework to get a feel for the setting and to write your own adventures. Built on the principles of Social Intrigue and Tabletop RPGs as Performance Art
- Promotes Non-Violent Conflict Resolution but also allows for plenty of violence and/or superheroics if that's more your speed
- Additional, free materials for the game can be found on my blog!
This is the first book in what I hope to be a series, but this is all you need to build a campaign. If you like things that are weird and challenging, that doesn't conform to genre conventions, that allow you to explore complex themes about psychology, philosophy, science, and metaphysics, but also like gonzo absurd scifi/fantasy fun, then I hope you will find inspiration in this book.
https://weirdwonderfulworlds.blogspot.com/ is my blog if you want to learn more!
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (6 total ratings) |
Author | maxcan7 |
Genre | Role Playing |
Tags | buddhism, into-the-odd, Magical Realism, OSR, psychedelic, Tabletop, Tabletop role-playing game, weird |
Links | Blog |
Purchase
In order to download this game you must purchase it at or above the minimum price of $15 USD. You will get access to the following files:
Development log
- The Chattering Class: Poltergeist Form for Maximum Recursion Depth RPGNov 07, 2022
- MRD available in print on Exalted Funeral!Mar 17, 2022
- MRD 1.0.0!Feb 09, 2022
- MRD Game Jam (with prize!)Dec 10, 2021
- MRD 0.10.0Dec 07, 2021
- MRD also now available on drivethrurpgOct 26, 2021
Comments
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Hi, how does this game play?
The core mechanics are heavily based on Into the Odd if you're familiar with that, but the major innovation is the Karma system.
It's very rules-light and fast-paced. The Karma system incentivizes engaging with the NPCs and interacting with the world in Buddhist-inspired and non-violent ways, and psychological exploration, but it doesn't shoehorn you into a particular style of play and if you want to get into scifi/fantasy fights you can do that too.
The module in the book gives a sets up a Poltergeist Investigation, an adventure in one of the Numberless Courts of Hell, and it demonstrates how to think of Karmic Attachments and how to set up those situations.
Thank you!