I've added three new files, HTML files (you can open them in your browser) for generators to facilitate a game of Maximum Recursion Depth. I'm hoping this will help people better understand the setting and how to run a game in it. I intend to continue to tweak these generators, but I've used them to reasonable success in my home game of Maximum Recursion Depth and I hope they will be useful, inspiring, or fun for anyone interested in Maximum Recursion Depth.
The first generator is an NPC Generator inspired by the Bastionland post Mash-Up Character Method. It produces NPCs for a mostly contemporary setting, but could be used more generally for basically any setting.
The Investigation Generator can be used in tandem with the NPC Generator, where the NPC is a prospective client, and the investigation includes the poltergeist that the party would be investigating, their relationship to the client, and various other details to inspire a Maximum Recursion Depth Poltergeist Investigation.
The Court of Hell Generator can also be used in tandem with these. It generates a thematic name, some flavor details about the Court setting and some features, and gameable hooks such as the "bureaucratic error" in the Court.
Get Maximum Recursion Depth, or Sometimes the Only Way to Win is to Stop Playing (Ashcan Edition)
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